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Old 03-03-10, 04:48 AM   #10
Paul Riley
Ocean Warrior
 
Join Date: Aug 2008
Location: Sheffield, England
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@ frau,
I am not sure at the moment,I will have to look into it in more depth.One thing I DO know is as far as LCD monitors are concerned as opposed to CRT it is very recommended to run applications in their native resolution ie,in my case 1600x900 (which is widescreen),all other resolutions are either too small or too large on the desktop.End of the day the slight stretching is not that bad as the clarity is far superior to old CRT monitors,and the contrast ratio too...it just takes some getting used to thats all.One advantage however that CRT monitors have (at the moment) is refresh rates,or the monitor's ability to move graphics around without any slowdown,or ghosting in LCD terms.A good LCD monitor of around 6ms (the human eyeball cannot detect changes in the screen apparently from about 6ms or lower,this is the optimal point as far as speed is concerned) or less is ideal for gaming with no visible ghosting whatsoever,and 2ms is SUPER fast!.
It is interesting to note that other games that fully support 1600x900 res and higher do not display stretching to my knowledge,or at least I cant notice it and the sharpness of the image is even more profound at that res.Maybe its because SH3 doesnt actually support these higher res's we tend to get a slight stretching of the screen.
I will try and post some screens of how my game looks sometime.Still looks great mind you!

@ Jim,
Nice monitor mate
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