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Old 03-02-10, 12:47 PM   #18
Adlerson
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Join Date: Mar 2005
Location: SoCal
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Quote:
Originally Posted by msxyz View Post
Are thermal layers implemented correctly this time?

In SH3/SH4, no matter how deep I dived, the destryers were always able to pinpoint my location exactly through the sonar.

What about depth charges? They generate a thick cover of tiny bubbles that blinds the attackers for a reasonable time. Has this effect been implemented correctly?

All the time I played SH3 (and SH4) I had the impression the destroyers crews were watching my sub with a free mode camera
For me personally this has been the single biggest shortcoming in the previous games, and it's sad if it still hasn't been addressed.
Until we're given the real tools they had back then (Ie, being able to hide in and because of the aforementioned effects) SH will be nothing more than a glorified shoot'em'up.
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