Quote:
Originally Posted by CCIP
Fair enough, although I actually wasn't talking about that... the game startup time isn't really different from SHIII/IV actually. The mission loads are the different story here.
But now that I looked at the campaign files, I think I understand why this is...
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My guess is that the UBI servers try to synchronize both the version of the game and also each mission the player tries to load every time. Should be easy to check that by creating a small/tiny mission, unless the game always loads campaign files in the backgound as in SH3/SH4.