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Old 03-01-10, 11:07 AM   #10
karamazovnew
The Old Man
 
Join Date: Mar 2009
Location: Bucharest, Romania
Posts: 1,403
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Quote:
Originally Posted by Neal Stevens View Post
Should I amend the title to "complaining" ?
Whining is better under the circumstances. Most of us haven't yet bought the game. Thus we can only whine

Quote:
Originally Posted by Drifter View Post
Hey, I hope you liked that mod. As you know, it allows killing people without guards always popping up out of nowhere. Assassin characters are so much more fun. Hehe.

Anyways, as far as saving modded games, I'm really not sure how that works.
I was more of a "scared cat hiding in the dark" than "assassin" but it sure was great to kill a merchant and steal his mithril armor without Monty Python guards hearing me from 10 km away. Your mod one of the essential fixes to the game. So let me also wish you a great welcome to this community and hope to see mods for SH5 from you

As for variables and save games, if it works as Oblivion did, it should be ok. For example, the hunger mod saved the status of a user-created variable.
There's one more thing I actually DO worry about. They said that you can't write stuff in the commander's log. That's so easy to do that I need to wonder why they chose not to implement such a simple thing. It would be a great asset if we could create Text-Boxes and buttons that take those variables and start scripts based on them. If we could mod in stuff like "increase depth by X meters", we could turn this baby into pretty much the perfect sim
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