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Old 03-01-10, 10:43 AM   #5
janh
Stinking drunk in Trinidad
 
Join Date: Jan 2010
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Back on topic! I would also be interested to know how this new "dynamic campaign" system really works. From Neal's preview it was totally clear to me whether you are being put in an area of operation, say Mediterrainean, for a certain number of missions/days. And then be put somewhere else.

Or whether you can still roam around freely on the world seas as in SHIII, just contributing to a mission/campaign goal if you happen to be in the area.

So what can you really tell us about the campaign now? What is dynamic about it? And does it really affect? Or is it tonnage "BRT" counting as before?

How about wolf packs and friendly surface raiders? Any interactions with them? How about AI (surface ships and air)?
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