There are two ways. The easiest way is to change the multiplier in data\cfg\basic.cfg (ALLIED value). Setting it to "2" for example would give you twice the amount of renown for any sunken ship or downed plane.
The complicated way is to edit "RenownAwarded" of every ship in *.cfg in data\sea\<shipname>.
You can also change the torpedo prices in basic.cfg, look for TORPEDO_TYPE and edit the Renown values.
|