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Old 02-25-10, 10:02 AM   #21
Bilge_Rat
Silent Hunter
 
Join Date: Apr 2002
Location: standing watch...
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Quote:
Originally Posted by oscar19681 View Post
Quote:
Originally Posted by Bilge_Rat
"Dangerous Waters" featured realistic playable submarines, ASW aircrafts and ASW vessels. How many players bought that? Obviously not enough for Sonalyst to continue the series.

The problem with dangerous waters is , although its a real hard-core subsim (which is maybe also a factor to not be succesful for the casual gamer) the trade off for this was that the grafics where hoplelessly outdated since it was based upon 688i hunter/killer and thats a game from 1997. I mean even for the day it was releases the grafics where seriouly lacking. It also serioully lacked even the most normal animations ( the ships screws didnt even stop when ordered full stop etc etc)
I do not disagree.

Although since hardcore wargamers are always saying that graphics are not important as long as the underlying sim is realistic, I find it ironic that beautiful lighter sims like Silent Hunter will always outsell more hardcore sims like the 688i/Sub Command/Dangerous Waters.

Even here, amongst the Subnut elite, there was always more interest in SH than DW.

I guess we are all suckers (myself included) for beautiful graphics, even at the expense of realism.
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