W_clear, why don't you do some market research, draw up a business plan, and a sales pro forma, and submit it to Ubisoft?
I say not enough people bought Destroyer Command to make it profitable but if you know something we don't, go for it.
If people don't buy it, they don't make it. Of course, we're still waiting for that other company to come along and make a better destroyer simulation.... still waiting....
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SUBSIM - 26 Years on the Web
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