Thread: SH3 vs SH4?
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Old 02-24-10, 01:38 PM   #4
Sailor Steve
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Quote:
Originally Posted by taukarrie View Post
These are some of the game features ive enjoyed most about SH3 and would like to see revisited in SH4 to really consider giving it a go:

- a long career campaign. the large number of increasingly challenging patrols in SH3 from 1940-1945 were really satisfying.
You get the same in SH4.

Quote:
- dynamic crew. I especially enjoyed the ability to enlist specific crew members and to control their development with promations, medals, and special training.
That works even better if you use SH3 Commander. In SH4 there is better crew management. You don't have to swap them out when they get tired - SH4 has full watch rotation, so they move themselves.

Quote:
- Upgradable subs. Im sure SH4 features a number of subs but i really liked how you are able to purchase equipment upgrades and different weapon types as you play through a campaign in SH3.
Also in SH4.

Quote:
- Scalable Realism. This was a great system in SH3. It allowed me to start as a complete novice and work my way gradually up the realism scale as i gained skill all the way up to a very challenging 100% realism.
Same in SH4.

There are some graphics complaints in SH4, but they have been worked on and mostly fixed.

Places where SH4 is better:

The crew management, the graphics, the additional crew when 'Battle Stations' is sounded, the choice of theaters (with 1.5 UBM and the Operation Monsun mod you get a full German U-boat campaign as well as the American one), the maps (you get full latituded and longitude coordinates, as well as KM grids down to the full 4 digits with UBM), and a lot of other details.

What SH4 is still lacking: Some of the graphics provided by GWX and WAC in SH3 (such as the fully-fleshed-out harbors), the finely detailed experience that comes with SH3 Commander.

Overall, both are worth playing.
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