Quote:
Originally Posted by Frederf
You say that if you don't meet objective X you "fail" and have to retry the mission/campaign segment? Are you sure? Maybe it is a branching question. Play Campaign A, if score>X then goto Campaign B, if score<x then goto Campaign C.
This is OK right? Even if it is very hard to goto Campaign B it is not as though your "failed" by going to Campaign C... just a different path.
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I was speaking in the abstract about sims in general. I don't have any specific information about how the game handles this, but I would be surprised if it actually forced you to repeat a mission. That would be a return to SH2 days.
The point I was initially trying to make was that being given an objective of the sort "sink xxxxx tons of shipping" detracts from realism and game immersion.