Thanks for getting back to me Jten. Sorry about the length of time since you posted, I've had other fish to fry lately.
For the CrewSystemsManagement image the game uses the .dds file type, a DXT5 file format, no MipMap, overall size is 2048x512 (that makes an image size of 1024KB over all). I wouldn't change these parameters (although I may have made the mistake of allowing MipMap production to have slipped in when saving, that was before I knew what they did and how to use them. Depending on when I made the file and if I updated the mod to correct this?! Sooooo, that can make a file larger than needed).
We used to think the .dds format took precedent over a .tga file, (and it does most of the time) but there are some instances this is not the case. Regarding the CrewSystemsManagement.dds file there are no .tga's for this file so what you have is what you get. As I said above, try to mimick whatever the game has as a stock image format, and try to keep the image size as small as the stock files. This game runs on a thread away from a CTD all on it's own, adding extra file sizes will really add to the instabilities of the game.
Thanks for the insight on dealing with the washing out of the original image when saving. Right off, I don't remember the size of the individual medals in the CrewSystemsManagement.dds image but their small. Finding a small image that one doesn't need to shrink down is a problem.
Yes I'd like to see your work.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813
USS Chesapeake Captain James Lawrence lay mortally wounded...
Quote:
.."tell the men to fire faster, fight 'till she sinks,..boys don't give up the ship!"
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