08-19-05, 04:57 AM
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#29
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Soaring
Join Date: Sep 2001
Location: the mental asylum named Germany
Posts: 42,645
Downloads: 10
Uploads: 0
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Quote:
Originally Posted by MarkShot
By the way, I remember the long wait for SC patches and SCXIIC/SCU. It didn't bother me much, since I had yet to get very interested and went off to other things. Finally, when I came backs years later, a fantastic game and body of work was available.
These days I am playing quite a few older games and I have to say the whole idea is very attractive. Very little money wasted; the product is fully mature (no frustrations), lots of resources, and you can quickly determine whether you should invest your time/money or not. No need to hang around hoping for everything to come together one day. Also, it puts a damper on the need to always get faster CPUs and GPUs; which can also save lots of money. The only big negative to older games are: the community has already moved on and support is harder to find and if you like to play online you missed the "golden age".
In fact, it has recently dawned on me that some of the "classic" older games if you look past the graphics are truly superb. New often doesn't mean better game experience, but frequently really just equates to impressive graphics.
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All too true!  Cannot agree more. Playing some old stuff here, too. also doing that, because sometimes within their genre a better title never cam out.
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