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Old 02-23-10, 11:05 AM   #320
h.sie
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Join Date: Jul 2008
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@Hitman: The cause for me to start programming one year ago were two posts from rowi58 (modder of the german Supermod LSH) in german forums about the so called "Cfg-Date Bug":

http://forums-de.ubi.com/eve/forums/...851089415/p/30

http://www.marinesims.de/wbb2/thread...a914178ae43496

There he said, that in the RND layer of GWX more than 90% of the ships have Cfg-Date = 1939 or earlier. That means that 90% of the randomly generated ships will never have modern equipment, even in 1945. No sonar, no radar. Because of this, he used a broader distribution of the Cfg-Date in the Campaign files of the LSH Supermod, depending on the GameEntryDate, in order to simulate the technical progress during the years and to have harder and better equipped escorts in the later years of war.

So I wrote a program which automatically changes the Cfg-Date of the ships in the GWX-Campaign files with a broader random distribution and depending on their GameEntryDate (but not depending on their ship class, but that can be added). I made these changes only for my private use, because I don't want to be responsible for problems caused by a change of a well designed and very successful campaign. So I never talked about it. If all are happy, nothing should be changed.

Now, relatively new to NYGM, I see, that in NYGM also many ships have Cfg-Date = 1939 and this is the reason for my posts. Don't get me wrong. It is not my intention to say that something is wrong. No, I cannot say this, because I am not an expert like you and Stiebler. I have only a few historical knowledge. I only want to discuss about that. But if you say, that it is historically correct to have the mayority of ships with equipment from 1939, there is no need for a change and I can finally start to play (after almost 2 years of trying to optimize SH3, without ever having played it seriously.....heeeeelp!).....

h.sie
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Last edited by h.sie; 02-23-10 at 11:28 AM.
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