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Old 02-22-10, 11:40 PM   #7
jlederer
Bosun
 
Join Date: Jun 2005
Posts: 63
Downloads: 48
Uploads: 0
Default To me the textures look washed-out

Maybe they aren't the full resolution they will come with in the game, or maybe it has to do with the resolution the video is being captured at, but on the latest video in particular on the surface I thought the sky and waves and boat etc. looked dull and lifeless. Similarly much of inside the boat doesn't look as good as the (admittedly too heavy for my PC to run without some hitching) textures in e.g. the open conning tower / open hatch mods with the FlakMonkey engine room, etc.

And the Sims "..." bubble over the 1WO's head - sure hope I can turn that off along with the glowing highlights.

On the positive side, the pumps and pipes and whatnot to the left of the hatch when walking to the rear of the ship looked very good.

Loved the sounds of the engines and the animation there.

I actually like the idea of my crew being able to do things better (e.g. get a little more speed out of the engines, repair things faster, reload torps faster) instead of just gaining stamina or whatever happens in SH3 when they gain experience.

I liked the guys mentioning we found an enemy task force. Nobody ever says "we found a convoy" in SH3 that I can recall, there are just lots of reports of ships sighted or contacts detected on hydrophones.

Boy if there was an easy-to-use scripting language for the crew, etc., imagine the kind of missions we could create with the right mission editor. Wonder if the game will come with one. It would be like the kind of adventures one can create with Neverwinter Nights (but hopefully without the +1 diesel fuel or the captain's Luger of intimidation).
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