View Single Post
Old 02-22-10, 02:03 PM   #38
piri_reis
Seasoned Skipper
 
Join Date: Aug 2005
Location: Istanbul, Turkiye
Posts: 715
Downloads: 115
Uploads: 0
Default

Quote:
Originally Posted by Wreford-Brown View Post
I've also been suffering CTDs but only with some of the ships.
The more you load up SH3 with ships the more likely it crashes. For example, about 6 months ago, I added some Sh4 ships and IABL ships, going in sets of 3 and testing in museum and campaigns. After a point, it got very unstable. Sometimes it would open the museum and sometimes it would crash the campaign. Days of testing different variations, never reached a comfortable mod list.

Recently I used the /3GB boot.ini switch and the 4GB exe patch. Which helped get rid of most of these CTDs. Now I have about 30 Yamatoforever ships (the ones that never worked before) running perfectly, no problems at all in the museum and in campaign so far.
So I propose that only people with 4GB RAM or 64bit OS run that much new ships, some might get away with running a few of these ships maybe.

So, this has been my experience with new ships, the CTDs weren't texture or ID collision, they were the SH3 game engine blowing up!
Although there is one ship that seems to have an ID/text problem, it will CTD in both museum and campaign. I'll have to recheck which one it was
__________________

Lt.z.S. Barbaros Hayreddin, U-35, 2nd Flot/Kiel, Type VIIB
Oct.29.1939, 2nd Patrol Eastern English Waters
Running SH5/TWOS
piri_reis is offline   Reply With Quote