That`s kinda crappy if they can`t die. what`s the point of all that immersion if you as captain don`t have to deal with the problem of trying to get a boat with 2\3rds crew to work? Ok, so with less crew your boat will work less efficently and the best plan to get home asap but it all should be in.
Also, do the crew characters ever change? Can you get rid of some crew and assign new ones at base?
I personally don`t mind the RPG crew elements because one of my biggest gripes of the SH games was that they were too sterile. All you had was this mechanical boat and all the crew were mechanical too. This rpg element adds the Human side.
Now some say `this is a simiulation`. Yes, it`s a simulation and it`s simulating the real thing. In the real thing a captain`s job was not just sinking ships but dealing with his men every day and keeping up morale, etc. You can`t have a sim like this and not have realistic interactions with sub crew.
Personally, I wish that crewmen could also panic and freak out and have to be sent to quarters sick, etc or maybe you could piss them off to the point that they mutiny on you or you could reward them with scnapps when they did particularly well.
Kinda moot though as i`m not buying till this DRM is removed anyway.
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