Quote:
Originally Posted by Task Force
I look at it this way... Pirates sometimes DL a game they wouldnt have ever buyed... Ither way, the publisher would have got nothing,
If he would have found out about the DRM, and not bought the game... no money gained.
If he pirated the game The company dosent really loose anything, they didnt have to pay for the disc, or the publisher to print it... No money gained.
Im not saying piracy is right, but ither way, they lost a sell...
(why do I feel im gonna get blasted.)
|
<loads cannons and comes about for a broadside>
Oh sure pirates steal lots of games that they never would have bought, but they also steal a lot of games they would have bought if they couldn't have pirated it, and that costs the publisher money. DRM becomes important during the first few months the game goes on sale; the longer the delay between the game going on the market and it showing up on the internet, the more copies they will sell as people give in to waiting and decide to buy it rather then steal it when it eventually gets cracked.
This is why a lot of cross platform games have long delays before the pc version gets released, not because the port isn't ready in time, but to delay the inevitable and hopefully get more sales out of the console games (studies have shown that console sales drop dramatically if a pirate version of the same game is available for pc at the same time). This is also shown by the sales of console games vs similar pc games (console game sales can be 10 times higher currently) even though theoretically there are way more pc's capable of playing the game then there are console owners.
Ultimately its human nature and greed, and this time its not publisher greed, it's consumer/gamer greed. Why pay for something when you can get it for free.