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Old 02-20-10, 01:35 AM   #12
IanC
Grey Wolf
 
Join Date: Nov 2008
Location: Running silent and deep
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Quote:
Originally Posted by difool2 View Post
<snip> if I was more technically minded I'd almost be inclined to throw together some code which subtly porks gameplay in a bunch of weird ways, and try to disseminate it anywhere I could-eventually if taken to the logical extreme nobody would ever know which copies were the good ones and which ones were the bad. [Note to Neal & co. I'm just indulding in idle speculation here understand]

The best part of this is that the resulting "bugs" would immediately indicate who was using the warez, as they would be coming on a subsim message board and complaining that the sun never moved in the sky or that his torpedoes only traveled at 5 knots (and hence he could never hit anything), or something. Scarlet Letter and all that.
They already tried something similar with a game (forget which one), it would crash, somewhere half way through, if it wasn't a legal copy. What happened? Well it totally backfired on the company, people started to complain about the crashes and the game got a reputation as 'unstable'.
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