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Old 02-18-10, 01:23 PM   #11
TDK1044
Ocean Warrior
 
Join Date: Mar 2005
Location: Georgia, USA
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Quote:
Originally Posted by pythos View Post
Tdk, look closer, there have been nothing but gripes about the game from certain members here whom I shall not name.

gripes about the "eye candy" or the "RPG" aspect of the game, and how the flooding is not realistic, and other naysaying.

It has been really disappointing to say the least seeing how quickly some here have turned on the devs and SH in general.
Then I would be right there with you, pythos. My respect for the Devs hasn't changed at all. My only issue is with UPlay.

Once Ubisoft made a business decision to target this game at the casual gamers, the Devs had to build a game that facilitated that decision. But looking at the previews of the game, and the stated realism options within it, also the statements from the Devs about how modable it is, then the only problem I forsee for those who are Ok with UPlay is how to attract modders to the game.

JSCONES isn't going anywhere near this game unless or until it becomes available as an offline game that is compatible with his software. That means no JSGME for Silent Hunter 5. That in itself is huge.

A few of the more experienced modders I've spoken with are holding a 'wait and see' view with Silent Hunter 5. They are not confident about getting involved with it at all.

I think the first year for this game will be really tough.
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