View Single Post
Old 02-18-10, 12:15 PM   #69
Rapt0r56
Commodore
 
Join Date: Jun 2009
Location: Düsseldorf, North Rhine-Westphalia — Germany
Posts: 601
Downloads: 391
Uploads: 0
Default

Quote:
Test result was CTD after loading finished, in the campaign
save at Kiel port.
Quote:
I do not understand why this happens, cause both files
FM_NewInterior (Static Beta) and Conning Tower open Hatch091FM
Do not have nothing to do with WAC4.1SubPen_animated_18.02.2010
Im useing the new FM Interior too, and have also some Mods activated that change the Interior of the Subs, also New Uboot Skins were activated, that should not effect the Sub Pens.
You said that you load a savegame on your campaign, try to sail to the kiel harbour when you play a Naval School Mission, for example Konvoi Attack. Maybe you must start just a new Campaign.
__________________
“The sea is everything. It covers seven tenths of the terrestrial globe. Its breath is pure and healthy. It is an immense desert, where man is never lonely, for he feels life stirring on all sides. The sea is only the embodiment of a supernatural and wonderful existence. It is nothing but love and emotion; it is the Living Infinite. ” ― Jules Verne, Twenty Thousand Leagues Under The Sea
My modifications for Ubisoft's SHIII can currently be found in Maik's comprehensive archives found via the Silent Hunter 3 Tab on his website: https://maikhaas.synology.me/joomla/index.php?lang=de/
Rapt0r56 is offline   Reply With Quote