That's why it's so crazy to expect some other developer to make a decent sub sim. They'd have the same budget and time restraints. They'd still have to market it to the casual gamer. But they start from scratch! Do they have the budget to have both hardcore and mass appeal elements? No. And which of those will get cut? The hardcore stuff, since it's not vital to the mass market you have to reach. The Silent Hunter franchise is built on a first rate sim. They can put all the mass market goodies they want to on top of it as long as the guts are still there and still accessable.
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