Originally Posted by [SJ]nailz
OK I've managed to get this working a bit better, with GWX3gold and OLC, plus a couple of other mods that don't cause conflicts (lifeboats, skins, smoke & streams, das boot clothes, no rank).
I had to delete some stuff from within the mods to do it, namely the interior of the VII from the OLC mod, and the commands files from the Cfg folder of the OpenHatch mod.
Here is my question, I have lost some functionality from the OLC mod, the pop up menu at the bottom mainly. The little lower periscope icons don't work, neither does the direct to UZO icon, nor the direct to OBS icon, BDU icon, radio icon and captains log icon. also some of the orders icons don't work when the officers icon is clicked on, surface the boat, head to view etc...
where and how are the integrated commands stored? how can I fix them? then this mod would be perfect for me....
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scratch that I fixed it, I put the wrong commands file back in (ie the openhatch version, not the OLC version).
to get these working I had to...
1; Remove the four conflicting files in the VII folder from the Interiors folder in the OLC mod.
2; Remove the commands files from the Cfg folder in the OpenHatch mod.
3; Remove the cam file from the OpenHatch mod.
Because of the way that both mods conflicted with each other it wasn't possible to fix using the "place in this order" method with JSGME. Yeah I know it looses some function in the OpenHatch mod, but my personal taste is for the GUI to work, rather than click spots in the 3D interior. However, as more gets added to the interior, animations, more crew, more clickspots, etc, I may change my mind.
100% working now.
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