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Old 02-17-10, 10:45 AM   #11
jugger
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Join Date: Feb 2010
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Quote:
Originally Posted by AVGWarhawk View Post
I watched the video. To be sure my rig renders the water the same way...sometimes. Not all the time. I run a 9800. What does the water look like without your card having to handle all the vessels, aircraft and islands in that training school? My thinking is you card is having a time of it with animating the vessels, plane, clouds and water. The game is very graphic intensive. However, it would seem eveyone experiences this strange water every now and then. Sometimes I come out of high TC and my water is going the other direction. See, the water moves, not the sub. It gives the illusion that you, the sub, is making headway. See what your water looks like in the open ocean.

I took my sub to the outer seas and lowered some detail. I'm getting 60+ fps now but this "jelly"-effect just remains the same. I actually rolled down my Nvidia drivers down to 173 or something, so they are pretty old. Anyhow now the NVIDIA panel settings seems to affect the games and SH3 looks much smoother with AA and AF added. However, as I suspected, it doesn't affect to this jelly-effect. Not positively, not negatively. Also the framerate doesn't seem to have any impact on this effect.

Well, the game is still definitely playable. I think I continue using Trigger Maru(or Environmental only) since it makes the effect harder to notice, thanks to the more detailed water effects.
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