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Old 02-17-10, 07:58 AM   #7
Snow White Sorrow
Sailor man
 
Join Date: Feb 2010
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Pfft, the point of a simulation is for me to employ a million and one stupid tactics and see how things worked in various tactical situations.

In those days many skippers resorted to acts of desperation time and time again, or took what we call unnecessary and/or stupid risks with varying results.

Silly things like daylight surface attacks are possible in GWX, and were attempted in history (perhaps foolhardy or ineffective, but if the skipper managed to get home a few good blows on the enemy, who cared?).

Perhaps you'd like to maintain a perfect record, sinking a million tonnes of shipping over 5 years with no crew losses.

Well then, go ahead with that rationale of German technical effectiveness, and don't ruin my fun. I may be a fair-complexioned, dainty thing but I've playing naval and flight sims before I learned math at school. Needless to say, if it were a serious AAR, it would be titled differently, and presented in a vastly different writing style.

So don't presume to tell me that I can't, like all normal human beings do, experiment and seek to share experiences for others' (and your) entertainment.

That's my game, my sub and I do what I want with them.
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