An excellent article Neal which puts forward a reasonably well balanced overview of the situation. One aspect I noticed appeared to be missing and that was the relationship between publishers, wholesalers and retailers.
What is clear though is that consoles will continue to rise in popularity further marginallising the PC simulation market. Unfortunately this will mean the end will come some time for this genre of gaming, unless it is supported.
Economically there is clearly a mismatch between the price large sections of the market will pay (the value placed on the product), and the cost of production. Where this happens, the market must collapse. The speed at which it does is the prime variable.
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