02-17-10, 01:13 AM
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#27
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Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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Originally Posted by Ships-R-Us
Who knows.....SH5 may only appeal to the casual gamer. For the diehard realism fans there is always SH3 and more mods to make it even better than it is. The same may be also true for SH4. These two games are already years ahead of SH5 with respect to the above. But then again, someone, someday may put the mods to SH5 and turn it into a really historic and fun sim.
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Originally Posted by IanC
SH3 sold well didn't it? If SH4 didn't it's because it was unfinished and very buggy. If SH5 fails in sales it will be because of the DRM/OSP. So in my opinion, if the SH series ends, it will be squarely the fault of Ubisoft and its decisions. Not the customers.
Like with any other thing, give the customers what they want (within reason needless to say), and you'll have great sales. What would've happened to Coca-Cola if it decided to stick with its 'new coke' even though the customers disliked it? And if Coca-Cola went down because of it, who's fault would that be, Coca-Cola or the customers?
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Quote:
Originally Posted by Ships-R-Us
You bring up a good and easy to understand point. I guess all the games had bugs and flaws which the modders turned into great artwork. Take SH4, out of the box, and to a casual game player it was a great game to many from that perspective. The historic diehard simmers viewed it dirrerently. Having said so, SH5 to the majority of the general game playing populus will be a great game out of box, and those people exist in far greater numbers than the majority of members on this forum. That is I believe where Ubisofts target and numbers are.
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Originally Posted by Tonnage_Ace
All I want is a highly tuned SH3 with better graphics and lots of depth. If that's delivered in the final product than I'll buy it but if not than I'll wait and see what the community does with it.
So far this game hasn't crossed into 'must buy' territory, I just keep thinking how many man hours were poured into, say the reloading animations and how lackluster they look, where could those man hours have gone instead? I hated the TDC of Sh4 and I could NEVER be as successful as I was with the SH3 TDC.
If I can input a single solution and fire at multiple targets with it than I'll be happy.
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Originally Posted by dcb
Now, this is the first time I see this mentioned here, plainly. And now that you mentioned it, Neal, could you please elaborate on why SH4 was not a top-seller?
I have my own ideas, but I would really like to hear those of others, especially yours.
Maybe this is the market/product analysis Ubi never cared to do.
BTW, I believe SH4 was such a disappointment in sales because it was the same in terms of gameplay and even moddability. Instead of building upon its famous predecessor, it tried to reinvent things and failed in a lot of aspects (ships physics and interface being just two such examples).
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Originally Posted by MasterCaine
No one is rooting for Ubisoft's failure. What we are saying is ENOUGH IS ENOUGH.
It has become obvious that the die-hards here will buy the game no matter how badly Ubisoft screws them over, but the rest of us have had it.
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Excellent and refreshing posts that are easy to digest.
 and a  to you all.
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