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Dim lights and monotone colours are used to show the dull, lonely life of a Submariner.
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In fact, it seems quite relaxing being 40,000 leagues under the sea, that is, unless you are at war.
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There you have it, they have broken the depth barrier.
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This may be the start of a new sub-genre (no pun intended), a 'SimPG' if you will.
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You may not have intended it but the Pun is undoubtedly there.
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The introduction of an experience system, first person views and a customizable U-boat almost make it seem like a mash-up of 'Oblivion-meets-Need for Speed-meets-Underwater World'. A mash-up gone horribly WRONG!
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I fear it may be more like this.