I sincerely doubt that any company will move to a pay-to-play system. It works in MMO's since you are subscribing to a service: you get a number of content updates, as well as live support and server access for a multiplayer experience.
It's not even worth worrying about: for those of you in the USA, look for the local arcades in your area. You'll quickly find out there is maybe one, or none -- the American consumer just won't stand for that sort of presentation anymore. Shifting to a pay to play system would have to either be substantially cheaper than buying a game, or offer something else (like the ability to play a multitude of games for a subscription fee).
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