I said it in another thread, and I'll say it here. If I wanted to pay a subscription, I'd play an MMO. Pay to play single-player? No way, not happening.
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Originally Posted by Platapus
I understand the software game developers need to make money, but it would be better if they invested their efforts in to making games that people want to buy.
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Exactly. Companies are scratching their heads, wondering why they aren't making as much money as they used to, when the reason is obvious. Most modern games are shallow, linear and short lived. Too much time is spent on flashy graphics, when the focus should be on game mechanics. Micro-transactions, pay to play and whatever else they come up with are not the answer to their problems; make a decent game, and you will make money.
Ripping off customers is never a wise move, especially with the recent economic issues. If you want to make sales, the product has to be what the customer is looking for, and at the right price. If you do not meet these requirements, obviously you are not going to sell your product.
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Originally Posted by Webster
the way it works is you own nothing, you download the game you want for free and to play you log on and buy server time. its as simple as that, it goes back to the days where its all an arcade and you dont play unless you put money in and when you leave you leave empty handed.
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If this ever occurs, gaming as we know it will die, and take a multi-billion dollar industry with it.