View Single Post
Old 08-16-05, 09:57 PM   #12
Observer
Commander
 
Join Date: May 2005
Posts: 477
Downloads: 6
Uploads: 0
Default

Quote:
Originally Posted by jasonb885
Sounds like a ton of work for the tonnage to change a bit.

Might be cool for those with seriously beefy systems, but it takes more than a minute to load the game, then another minute to load a save on my system. Way too long to do it more then once a day for me.
This is true, but I've already done the majority of the work. It's just a matter of making a few changes to the code and testing. I can make the variation bigger and even throw in a few special cases. That's easy to do, and the code supports it.

The best current system to change tonnage uses SH3 Commander and only changes it once a patrol. This program could have the potential to change it several times during the same patrol depending on how often the user exited and restarted the game. I do this quite a bit because I only get a little bit of time at a single sitting. The stock game never changes the tonnage through out the war, so even the once a month method as in SH3 Commander is better, IMHO, than the stock game.

I can also scramble the numbers in the log. It would be after the fact, but it could add some more variety. I haven't written this part of the code so it would require a bit more effort.
Observer is offline   Reply With Quote