View Single Post
Old 02-14-10, 09:30 AM   #82
kapitan_zur_see
Commodore
 
Join Date: Mar 2005
Location: France
Posts: 614
Downloads: 60
Uploads: 0
Default

Well, I pretty much like the new direction taken, I mean the captain feeding the data. The recognition manual is a bit crappy, but that can be modded I guess fairly easily
Main concern is, however, the over simplistic approach to manual TDC IMO. WHat about spread angle?? Gyro offset!?? Biggest concern being also the speed setting with incremental step of 2!!! May put realsim at risk... Do ships only runs at speed like 2,4,8,10 or something?!?
Also, using the map, do we have access to the usual tools we had to help us find AOB and etc.???

Game looks good for sure anyway, however that robotic voice acting is even worse than it was in previous SH and greatly kills the immersion factor as for a living crew simulation! they really need to focus on that a bit sometimes!!! Will have to mod that somehow (time to practice back my Deutsch sprache! lol and of course assembling a team of people that can record themselves too)

All in all, lots of modding to do (I won't complain lol). Let's hope though it's as really modders friendly as they told us...
__________________

kapitan_zur_see is offline   Reply With Quote