Yeah, my take on interiors, chatty crew, etc, ad nauseum compared to REAL improvements like:
AI (including historical zig-zag patterns)
depth keeping
proper screw and engine/motor control (left and right independent, electric on surface, running specific diesels, etc)
A realistic plotting paradigm (skipper observes, crew plots target on map as per captains observations, and can draw ahead with the scale, none of this real-time GPS fantasy nonsense).
You paid for all that stuff by being able to watch torpedoes load (which you'll watch exactly once).
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