In SH5, it would be even much more important that REAL distances are taken into consideration. As ships and convoys can reroute dynamically, distances are an important factor.
Of course, there are ways around that, and there's a number of problems associated with spherical worlds. One being that you have to take the time to implement it and make AI work with it.
SH3, SH4, SH5, all have ships going down "under the horizon" to make up for the earth curvature.
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With strength I burn...
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