View Single Post
Old 02-11-10, 02:27 PM   #24
frau kaleun
Rear Admiral
 
Join Date: Nov 2009
Location: Skyri--oh who are we kidding, I'm probably at Lowe's. Again.
Posts: 12,706
Downloads: 168
Uploads: 0


Default

Quote:
Originally Posted by jimbuna View Post
Go to: C:\Program Files\Ubisoft\GWX3.0\data\Sound\Music and temporarily take the music folder out (cut and paste to your worktop).

Load the game and see if that solves the problem.

If it does, you now need to go into your gramaphone folder and look for either a similar named track or identify the track in the music folder and remove it....then return the music folder.

You definitely have two trackd vying for the same air space.
Will try when I get home - I definitely want to figure out what file it is that's playing. I don't necessarily want to delete it, I just want it to play where it's supposed to play and not behave like it's in the Gram folder when it's not and crash my game by competing with files that are there.

And I can tell you, there's nothing in the Gramophone folder at all - nada -and the mystery file still played when I activated the gramophone in the game. Then and only then. I could understand if the game was trying to loop background music *as background* and not cutting it off when the gram was "ordered" to play, thus creating the conflict - but why it would treat the background music file as though it's in the Gram folder when it's not, and insert it into the game via that function - that still seems just plain bizarre to me.

Oh well. Search and destroy mission will have to wait for a couple hours at least. BUT I WILL FIND YOU, EVIL SOUND FILE!!! And when I do you will not deprive me of my toonz ever again.
frau kaleun is offline   Reply With Quote