Quote:
Originally Posted by Frederf
You confuse the worldspace with the actionspace. The water rendering only happens in the action space which is small enough where doesn't have to be spherical apart from horizon dip effect. One can think of the actionspace as a small stage touring the globe. The stage doesn't have to mimick the globe in shape exactly, just enough for the required local effects.
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I hope SH5 is an improvement over SH4 in this regard. SH4 has a round Earth, flat sea thing going on. It mimicked ships being obscured by the horizon by making them sink lower into the water, the further away they were. The only problem with this was that you could see the waterline and then the horizon behind it, rather than seing the hull obscured
by the horizon.