My guess is they'll tie at least some element of TC to the requirement to take the Commander off to bed.
Quote:
Would you like to sleep for 6 hours?
-Yes
-No
-Never mind
|
Fable II uses this approach and you use "sleep" to progress time as long as you like so to sync up to future events/tasks that you need to undertake.
With SH5 now a glorified RPG, it would seem reasonable to take a similar approach.