View Single Post
Old 02-10-10, 12:59 PM   #41
Chad
ACE
 
Join Date: Sep 2002
Location: Kansas City
Posts: 1,274
Downloads: 60
Uploads: 0
Default

As a indie-programmer, when I created a world, I could make it spherical, but to add water and other such effects, it had to be flatted, like Millers cylindrical projection, as the water code I was using called for a plane that used a bit of trigonometry to simulate the waves. I have no idea how to curl it back up into a sphere or anything like how earth really is.
__________________
Chad is offline   Reply With Quote