Quote:
Originally Posted by GreyOctober
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http://www.starcraft2.com/features/misc/battlenet.xml
Now, I have no problems with that one. Blizzard's games have become the ultimate online games (besides FPS like Doom, Quake, UT or the new AvP). WOW is the most representative in that aspect, but also games like Starcraft are massive in MP gaming volume, and so, it seems logical to incorporate the online aspect into SC2 and the other games.
But, what fits perfectly into Blizzard's games, doesn't in Ubisoft's, specially in simulators. But it seems that the user's experience and wishes don't count. And they still expect to get massive cash flows? I hope they learn a good lesson from this HUGE mistake.
Cheers