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Old 02-09-10, 06:18 PM   #12
BillCar
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Join Date: Dec 2009
Location: Canada
Posts: 203
Downloads: 73
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One of the things I love about GWX is the dark night thing – it can make it a bit frustrating, but I have also been out on the ocean at night before, and it can get so dark that it's almost terrifying (and I'm not scared of the dark – not normally, at least!).

That's one of the things that I would like to see in a comparative thread. It'd be great if there could be a stickied thread that just sort of objectively stacks the mods against each other without making judgments – Hitman's statements about how everything is a compromise could be included in the comparison, so that people aren't offended. They all sound good, but ultimately, I know that I will wind up playing one more than the other. My main problem is that I don't have a lot of time to discover all of the features in each mod, so I think it'd be very helpful if it were at all possible to do that.

Maybe if we treated it as a specific thread where people can contribute their own impressions of each mod and how it relates to others, and just make it clear that no flaming could take place? Just list what the mods do differently, instead of trying to say what they do better, and thereby keeping all the language very neutral.

Or maybe it'd be better to just have an actual Mod Wiki set up along those same lines – but then again, I can't reasonably suggest that, since I don't have the webspace to host it, and I can't expect someone else to use their resources to satisfy my own need for information!

I think it'd be a great resource for newbies or the perpetually confused (like myself!).
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SH3: 100% Realism, DID, GWX 3.0 + SH3 Commander 3.2 + HITMAN'S BETA GUI FOR GWX 3.0 (in a word: AMAZING) + FM Interiors + SH5 Water + Thomsen's Sound Pack 3.2 + BillCar's Sonar Ping http://tinyurl.com/billcarpingmod

SH4: 100% Realism, DID, RFB / TMO1.9+RSRDC / OM+OMEGU.
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