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Old 02-08-10, 07:05 PM   #4
Mikhayl
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Join Date: Dec 2007
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Hi Kristian, did you go forward with this project?

I'd be interested to hear if Python would work well for this type of game in terms of performances.
I'd like to learn some programming and I'm hesitant between Python (supposed to be easy but slow for games) or plunging straight in C++ (complex but suitable for any kind of game).

Ideally I'd love to create a small subsim with cool features and "oldschool" graphics, possibly all 2D or some very simple 3D. Even this kind of stuff would likely take years but it would help if I could pick the right language for the job from the start
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