Thread: My Theory
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Old 02-07-10, 09:00 AM   #34
Mud
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Join Date: Mar 2005
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Some FS add-on planes do have a steep learning curve before you can fly it.
And as far as I know they sell well and comes with a price tag.
It's not what the market needs but the publishers needs to push out a game asap.
It's far more easier to give a command like crash dive in a so called "simulator" then push all the buttons yourself to do the same job.
So it's not the gamer who is hasty 'cos he can spend 10 hours a day to play a game but the game industry who's in a rush to make profit.

Mud
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