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Originally Posted by Highbury
That is the biggest drawback for me with OpMonsun, everyone being an enemy from Day 1. That isn't a complaint, I have no idea what options Lurker had to weigh when he made that decision, but from a playing standpoint it is massively immersion breaking.
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If you would read the "readme" from OM you would find out why I did it
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4.One of the problems with “stock” SH4 is the way it treats the “detection” of neutral shipping (i.e. it basically ignores them). This behavior became unacceptable from a gameplay point of view during the development of the early war combat operations. Therefore there are “no neutrals” in OM. It will be up to the player to determine if a ship needs to be engaged or not. During the early phases of the war these normally neutral ships will remain unarmed. Also from review of the records, Uboat captains sink supposed “neutrals” during their early combat patrols
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