Quote:
Originally Posted by snapli
Hi all!
You won't buy a complete game; all you'll get for your $$$ is just a fragment of a game, with the missing parts being downloaded at runtime. That's the reason for the permanent connection requirement and that's the reason why the whole crack-idea will fail, in the end.
I agree that almost every other game was cracked in the past, but these guys had the whole package in their hands to do their dirty work ...
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There have been plenty of games released already where not all of the files necessary to play are on the game disc and you have to connect to a server to download the rest. Half-life 2, for example. And guess what? They were cracked.
The crackers simply go through the legitimate process at least once, gain access to the downloaded files, package them with their release and crack the executable so it doesn't try and connect to any servers. They either include the downloaded files as part of the normal installation process or in a separate directory which you copy over after the regular install.
There is nothing really new here. It will be cracked like just about everything else. The only benefit is in
delaying the inevitable. That's what protection schemes are really about - not stopping a crack, just delaying it for as long as possible to increase sales.