Quote:
Originally Posted by Gatt
I mean the servers used by Cod MW2 players. Shut down this night and morning.
A message just appeared to me minutes ago: "if you try to connect you may loose all your credits and career gains". Scaring.
I mean, not only you cant play (ok sometimes it could happen) but loosing all you have earned in hours of combat, thats completely absurd.
Imagine for a while if this happen to your U-Boat campaign/career ... connect online and loose your offline gains
I dont say UBI servers will work the same way, but its just a look at what could happen in our future.
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Since I was veteran MMORPG player, this will happen pretty much everytime when servers crash.
For example, when Everquest 2 started, there were issues like you couldn`t log, server crashes, wrong version of patch uploaded = downtime, etc. So everytime this happens, they need to get old data which are saved every period of time (sometimes they rolled just an hour, sometimes even whole day). It`s called Rollback.
The bad thing here is that you can`t do anything with that since savegames are dependant on their servers.
Of course, EQ2 is MMORPG which works on a different pattern than this UBI online service, but since you posted what happened in "CoD MW2" I suppose it won`t be much different from that...