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Old 02-04-10, 01:15 PM   #6
Sailor Steve
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by tater View Post
For a proper ww2 fleet boat sim, where the ships and convoys zig-zagged (as they all should)? Where boyancy is actually dealt with properly? A good damage model, etc. Where I sink Yamato and don't see Yamato again? For an ACCURATE campaign like RSRD?

For something that meets my minimum standards (in other words as good as heavily modded SH4) I'd pay quite a lot. Hundreds of dollars, no problem. I'd pay for a subscription with a game that worked its way to that with constant updates, and back and forth with the devs, too. I've paid for ww2ol since 2001 just to support "the dream" as it were. Don't even know what it is a month paid in advance as I do, over $10/month now for 8+ years (didn't pay at the start as a beta tester). Think it is actually more like $15/mo, so I've paid $1440 for WW2OL. 2+ "box games" a year in terms of money.

I'd happily pay the same for a good naval/submarine sim.
If I had the money? Well, I C&Ped tater's post because he said it best.

When I have a job I'll pay $50 for a decent game, $100 for a great one, or, as he said, more than that for continuing upgrades and additions.
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