Quote:
Originally Posted by Kresge
FIrst thing I thought about when I read the scheme for having the captain do everything and little/lack of hotkeys was the rapid fire sequence of actions you go through when committing to a torpedo attack on a convoy.
How quickly can you give all the orders for firing multiple eels at multiple targets while making course/speed/depth changes if you have to do all that in first person at different stations?
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kinda like they had to do in real life eh?
i suppose the interface would be limited in that there would only be dials in the persicope view for setting AOB and target speed etc.
once you set the AOB for example
the weapons officer repeates the AOB and says that it is set.
you go through the sequence until the firing solution is ready.
would be a helluva neat way to do it i think... and would prevent a lot of these arcade 350K ton patrols we hear about