Quote:
Originally Posted by Neal Stevens
I've got a bad feeling about this, to quote Harrison Ford 
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I still have a positive feeling towards the game (if looking past the "thing"), but yeah some things are worrysome.
The most used view/station in all SH games is the map, and we haven't seen anything meaningful about it except that at 0% realism the enemy ships will have colored vision cones, and we can steer the sub with an arrow on the map. How do we navigate? Still GPS? something else? Plotting? Map notes?
Then obviously targetting, nothing shown about it.
Then the targets, on the website we have cool renders of ships that you would seldom encounter in a "realistic" career, safe for the 2 destroyers. Where are the merchant ships? How many of them?
I understand that there's no point doing a full review before the game is actually out, but usually new games advertise their "features". So far the features advertised are nice but hardly the most relevant to a sub sim.