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Originally Posted by JU_88
I was using it as an example, I was mearly trying to remind people that every SH3/4/5 patrol we undertake is pure fantasy anyway.
It never happened. the best the sim can do is convey a sense of what it was like.
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Just answering your post as it was posted

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Quote:
Originally Posted by JU_88
And so what if they do think that? Silent Hunter is a game, not an interactive history lesson for retards.
Anyway you could do the same Turkey shoot in the last two SH games on a low realism.
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Hmmm, I think if someone really did wish that they'd been born in the 1910s / 1920s and also wished that they could have won the war for the Nazis, then they'd be a fairly strange fellow. There would be quite a lot wrong with it. (This part should be a nested quote, but that doesn't seem to work since multi-quote went in).
Quote:
Originally Posted by JU_88
Theoretically it should be harder in SH5 because the game is allegedly able to respond to your actions (e.g by sending a bunch of escorts/planes to punish you for such reckless behavior.)
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That would be a great improvement.
Quote:
Originally Posted by JU_88
Sure I agree, by 1943, no matter what the player has done, the game should be giving off a STRONG Impression that its the begining of the end for the Uboats..
How do we know that this is not the case? I have not seen anything in that PDF that states "the player is able to secure an Axis victory and you vill be king of ze vorld!!'
Rather it says "will dictate the out come of the war on sea and land too" which is exactly what the U-boats did to some degree!
It doesn't say to what degree, its abit vague and open to interpretation
But of course people will jump to the worst possible conclusion... (again)
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I was just posting what the two opposing views were. Once again, this is another example of how everyone has gone off down their own personal paths of despair,
because Ubisoft has given out incomplete or vague information. People will assume the worst and hope for the best.