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Old 02-02-10, 11:50 PM   #715
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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Quote:
Originally Posted by sober View Post
So whats the solution regarding SH5 then ?
No real solution, mate. It stinks but it's just becoming a fact of life. I will repeat my opinion, that if this or any copy protection does not shut out 100% of piracy, they should scrap it immediately. But if it does manage to work, then I can live with it knowing that everyone playing SH5 or any game has paid for it just like me.


Quote:
Originally Posted by Steeltrap View Post
True, but there has to be a better way than forcing constant internet connection for a 1 player game.

Periodic online verification? OK, can understand that.

No off-line play mode between repeat verifications?
Really, really stupid and insufferably intrusive (what a lovely piece of alliteration ).

Cheers

p.s. pirates are thieves, pure and simple. One big problem is that nobody EVER reports people they know to be pirates. There's an odd moral code that says "when a friend breaks the law they don't really break the law". It's not a code to which I subscribe, but this sort of 'tribal thinking' is a significant root cause of many injustices i.e. it is inherently in conflict with the concept of a rule of law in which all are equal.

Phew. Off the soap box now....

I know, periodic online verification would be a better compromise, I agree. I suppose the pirates can get around it too easily if it is periodic online verification

And yeah, I know a lot of pirates. No, not the pure evil kind who spend time and energy developing the cracks, but regular good people who cannot afford or would rather not spend the $ to buy, and rationalize it with homilies like "if I like the game, I always buy it". Right, whatever. In all honesty, probably every one of us has played a game or two (or 200) without buying it, so I am not throwing stones. But I can sure see why Ubisoft and other game companies want to stop that. And I can live with that. It is their property until the person forks over the $$ to play. Until then, no pay, no play.

Someone told me, "yes, but if the pirates cannot crack it, they still won't buy it." Well, if the pirates cannot crack it, then all games will adopt the copy protection and then the pirates won't play anything without paying for it. If thieves try to break into my house in order to steal my stuff, and I put on some locks that keep them out, you are correct, they won't knock on my door and ask to buy my stuff. But they sure won't be stealing my stuff, that's all I care about. (There, Letum, is an analogy).
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