Quote:
Originally Posted by Ducimus
>>...mean two different things.
No not really. Consider if a player is actually able to save the Bismark; and as a result, It goes on to fight another battle and becomes a key piece to a victory by the axis that never happened. That would be a monumental crock of schitt.
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Like SH3, only the player had to 'pretend' it either fought other battles or got sunk anyway.
Dynamic campaign (multiple possiblilties)
History (a fixed chain of events)
I guess you cant have your cake an eat it. -unless they make SH5 into a rail shooter like House of Dead.